From the archives: Film

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License to Slum, pt. 4

Sunday, 31 August 2008 — 11:42pm | Film, Literature, Star Wars, Television, Tie-ins and fanfic

This is the fourth part of “License to Slum: The Novel of the Movie of the Game”, a pentapartite polemic about media tie-in fiction in which I investigate whether my prejudice against them is just a prejudice. I recommend that you start at the beginning. For the purposes of this episode, I also recommend an earlier post of mine on the subject of fan fiction, “The hack-and-slash fiction property market” (12 December 2007).

In this instalment, I inquire into the the extent to which the sharing of a mythopoeic universe constrains the freedom of the individual author, viz. whether there is a place for genuine innovation between the oversaturation of “canons” and the anarchic multiverse of fanfic.

Continued »

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License to Slum, pt. 2

Sunday, 31 August 2008 — 11:40pm | Adaptations, Film, Literature, Tie-ins and fanfic

This is the second part of “License to Slum: The Novel of the Movie of the Game”, a pentapartite polemic about media tie-in fiction in which I investigate whether my prejudice against them is just a prejudice. I recommend that you start at the beginning.

In this instalment, I continue to assess some of the arguments that are often raised in defence of the tie-in novel, with a particular focus on movie novelizations and the behaviour of the property licensors.

Continued »

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There is no new Star Wars movie

Friday, 15 August 2008 — 10:14pm | Animation, Film, Star Wars

Before you read any further, observe these choice photographs of costumed Disneyland employees being arrested. They will set the tone.

I’ve noticed a bit of confusion in the air owing to the fact that cinemas are booking something called Star Wars: The Clone Wars this weekend. Lots of cinemas, actually—3,452 at last count, placing it on the order of a big summer release (and take special note of how I’m not going to call it a “film”). Well, the throngs of uninformed consumers out there are the primary audience at the multiplexes anyway, so you might as well cast a wide net.

The fact is, anyone who pays the least amount of attention to Star Wars (and if you aren’t, why would you watch this release?) is, or should be, fully aware that The Clone Wars is nothing more or less than a television pilot for a spin-off series that follows the footsteps of a long line of spin-off series, though the subject matter probably allows for more lightsabre duels and space battles than Droids or Ewoks did back in the ’80s. This might appeal to the individuals who will swallow anything as soon as you stick a Star Wars label on it—refer to your local bookshop’s “Science Fiction & Fantasy Series” shelf for details—but I’m not fooled for a second. I, for one, am quite aware that the seedy underworld of Star Wars spin-offs has historically produced nothing of value whatsoever, with the notable exceptions of Bioware’s Knights of the Old Republic, Genndy Tartakovsky’s 2D Clone Wars vignettes, and a couple of choice LEGO sets.

I’m not even speaking to the quality of The Clone Wars, since I haven’t seen it: word has it that it’s dreadful, for all that other people’s opinions matter around here. The fact remains that there is no new Star Wars movie opening this weekend. The film series ended three years ago. Some would go so far as to argue that it ended twenty-five years ago, though they would be wrong.

When the dust settles and the inevitably anemic box office tally comes in, let it be a warning to anybody who thinks projecting television-quality material on underbooked screens confers some sort of legitimacy on the product. It doesn’t. Even Disney found this out years ago in the dying throes of the Eisner regime, when they tried to sneak the likes of Return to Never Land and The Jungle Book 2 under our noses. It confuses the market and dilutes the brand.

This is especially criminal where the Star Wars brand is concerned, because since the inception of the franchise, there has been an invisible line between the core product—the six Star Wars films—and the spin-off money farms of the comics, books, and video games. The existence of The Clone Wars is not news. What is news is the gumption of the folks at Warner Bros. (yes, Warner Bros., not 20th Century Fox) to fire the first salvo across the ceasefire line. It makes a mockery of the possibilities of cinema to remain above and beyond what television and direct-to-video have to offer. Then again, that’s standard practise now, isn’t it?

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A checkmate in Casablanca

Tuesday, 12 February 2008 — 3:36am | Board games, Casablanca, Film

With the anniversary of the St. Valentine’s Day Massacre on the horizon, it seems highly appropriate to invoke Blaine’s Theorem and in doing so, say a few words about love, chess, and the greatest motion picture of all time and all time yet to come.

Casablanca is one of those films that nobody really falls in love with the first time through, even if they think otherwise. Most of its enduring power emanates from multiple viewings, when the film truly demonstrates its uncanny ability to resonate with almost every conceivable romantic trauma, especially those of a triangular geometry (which is to say, practically all of them). You go through life-as-such and every time, there’s always a handful of scenes that you’ll never look at in the same way again.

I haven’t watched the film in months—I only pull it out once a year as a routine, emergencies notwithstanding—but I already expect to encounter these transformative moments with respect to two scenes in particular: a) when Victor Laszlo leads Rick’s Café in a stirring rendition of “La Marseillaise” (for reasons I’m not even going to bother explaining), and b) the first time we see Rick, brooding over a chessboard by himself.

So here’s the mystery du jour: why is Rick playing chess?

Continued »

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The long dark tea-time of the cel

Friday, 1 February 2008 — 2:32am | Animation, Film

If your exposure to animation is limited to feature-length releases from the major studios, then I feel especially obligated to point you to The Pearce Sisters, a ten-minute short directed by Luis Cook and imbued with a unique aesthetic that it can truly call its own. Although it’s an Aardman production, it isn’t anything like the house style you might have come to expect from Wallace & Gromit or Creature Comforts, with those wide-mouthed Claymation caricatures that speak in the most wonderfully exaggerated vowels. No, this is something special: on the 2D plane the film progresses from one frame to the next with the gentle pace and meticulous composition that works so well in Samurai Jack (to grasp at a very approximate comparison), but it also draws on the sense of depth that you only get when you think in 3D space.

How did they do it? The director explains his technique in a video on the film’s website. Once you’re there, be sure to read the Production Notes for more. I can’t explain it as well as the website does, but what they effectively did was draw a 2D film over a 3D sketch. I’m always glad to see films actually explore the possibilities that CG provides; one of the reasons I’ve been fascinated with Glen Keane’s Rapunzel from the moment it was announced is its promise to bring a fresh, painterly 3D aesthetic to mainstream audiences. Hopefully that pans out.

Naturally, the technical side of animation only goes as far as what it produces in terms of story. In that respect, The Pearce Sisters is full of the same darkly comical grotesquerie as Terry Gilliam’s Tideland (for the none of you who saw it), only much shorter and without the really freaky bits. Think William Faulkner—lonely old women rotting among corpses in a quasi-Gothic dustbowl, and so on. But perhaps I’ve said too much. Watch the film.

As always, I thank Cartoon Brew for the recommendation.

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